Spy

The Spy spends most of their time in an assumed identity, and when they are done with it they abandon it to become someone new. Spies rarely make deep connections, since one misspoken word could mean their doom. Spies are masters of stealth and disguise, which both contribute to their ability to work behind enemy lines.

Base Abilities
Ultimate Ability
Knowledge
Motivators

Knowledge: Disguises

The Spy learns how to create and apply a Disguise. To create a Disguise is an Extended Action which takes 10 minutes. Applying an already created takes only 1 Action.

To create a Disguise, the Spy rolls their Intelligence + Disguises against a difficulty based on whether the target of the disguise is generic or someone specific.

Generic Disguise: Intermediate(3)

Specific Person: Hard(5)

Any extra Hits past the difficulty become bonus dice for a Charisma + Deception against the target's Perception + Insight.

A maximum of 3 bonus dice can be added this way.

Hit Points

The Spy gains 1 Hit Point per level.

Leveling Table

Class Level

Class Features for Level

0

  • Dedicated Role
  • Vanish

1

  • Disguises Skill Point
  • Scout Skill Point

2

  • Networker Skill Point
  • Con Artist Skill Point

3

  • Scout Skill Point
  • Melee Weapon Proficiency

4

  • Technician Skill Point
  • Survivalist Skill Point

5

  • Disguises Skill Point
  • Athlete Skill Point

6

  • Charmer Skill Point
  • Con Artist Skill Point

7

  • Pilot Skill Point
  • Communications Skill Point

8

  • Scout Skill Point
  • Ranged Weapon Proficiency

9

  • Disguises Skill Point
  • Commander Skill Point

10

  • Charmer Skill Point
  • Con Artist Skill Point

11

  • Instigator Skill Point
  • Investigator Skill Point

12

  • Technician Skill Point
  • Survivalist Skill Point

13

  • Disguises Skill Point
  • Athlete Skill Point

14

  • Networker Skill Point
  • Con Artist Skill Point

15

  • Instigator Skill Point
  • Investigator Skill Point

16

  • Pilot Skill Point
  • Communications Skill Point

17

  • Disguises Skill Point
  • Commander Skill Point

18

  • Thrown Weapons Proficiency
  • Any Shipstation Skill Point

19

  • Any Weapons Proficiency
  • Any Shipstation Skill Point

20

  • Instant Disguise

Talent Tree(s)

Spy Abilities

Common Fake Identities
Occupation Equipment Example Contacts Description
Adjunct Official Robes or Uniform Assisstants, Diplomats, Couriers, Planetary Govenors An ideal position for a Spy trying to blend in to a high-society or diplomatic envoy, an Adjuct is literally just "added to" the rest. Most don't know what they actually do.
Analyst Official Uniform, Datapad, Briefcase Bankers, Merchants, Researchers, Security Specialists, Scientists A rather generic sounding job which involves processing and analyzing reams of boring data. This makes it rather easy to fast-talk your way past people who have no intention to listening to some boring analysis.
Collector Case with rare trinkets, Scientific Scanner Explorers, Gamblers, Merchants, Nobility The Collector can be an antique dealer or a trader in rare items or both. Collectors have a good excuse to wander the galaxy looking for rare treasures, or approach high-society types to make a sale or purchase.
Concubine Fashionable Clothes, Credits Bodyguards, Bon Vivants, Gamblers, Nobility, Senators The special "consort" of Nobility that isn't actually married to them, but still has some status. They often find themselves at lose ends when their noble in question is doing something important that they cannot attend.
Counselor Robes of station, business suit, personal seal Bodyguards, Nobility, Planetary Govenors, Senators One of the various counselors to an elected position, often specialists in a particular field, such as commerce, education, justice, security or science.
Cutter Refined Spice, Unrefined Spice, chemicals, scientific scanner Crimelords, Scoundrels, Smugglers, Spice Dealers A Cutter is one trusted to prepare raw, unrefined Spice for sale or use. Cutters often have the expertise to determine if Spice is pure or if it's been tampered with.
Emergency Responder Medkit, Bacta vials, Electro shock panels Doctors, Security Personnel An Emergency Responder is the first to arrive on a scene of an accident or disaster. They are usually given immediate clearance because a moment lost can mean someone doesn't survive.
Fashion designer Datapad, Fashionable clothes, Scanner Celebrities, Textile Companies, Media, Nobility, Senators A Fashion designer was an individual who designed or created clothing articles or outfits. They often travled the galaxy looking for inspiration among the "primative" worlds that they could bring back to "high society."
Fringer Weapons, Engineering Tools, Rations Farmers, Merchants, Miners, Settlers, Spacers A fringer or fringe dweller was a citizen of the galaxy who came from less settled, frontier regions, or the "fringe" of the galaxy. They typically had little or no high-tech equipment and luxuries and were forced to make do with what technology they could acquire, possibly used or cobbled together on their own.
Grappler Hardhat, Heavy gloves, safety kit, medkit Shipyard Foreman, Starport Administrators, Scrap Dealers A Grappler was someone who dismantled starships in a salvage yard. Grapplers would be a common sight in starship docks, especially those that had ships to salvage.
Hypersurveyor Datapads, holovisors, maps Fringers, Pirates, Spacers Charts new Hyperspace routes and may be searching for valuable, unknown worlds or systems.
Insurer Datapad, Business card, Business Suit Hovercar dealer, Merchants, Traders An Insurer sells various types of insurance. This is another very boring and easy to ignore profession. Most will be completely uninterested in talking with an insurance salesperson.
Journalist Datapad, Press card, Business Suit Celebrities, Diplomats, Nobility, Senators A Journalist interviews famous and important people and investigates newsworthy happenings. It's a good excuse to get near famous people and important places.
Lekku stylist Colored dyes and pigments, Lekku Bands, makeup, mirror Celebrity, Media, Nobility, Senators A styler of hair and the Lekku of Twi'leks, Togruta and other fleshy head appendages.
Linguist Datapad, Translator Tapes Colonist, Explorer, Merchant, Trader A Linguist studies languages and those that speak them. They travel to newly discovered worlds in an effort to research new languages.
Negotiator Credits, Comms, Datapad, Business Cards, Business Suit Bankers, Diplomats, Merchants, Nobility, Planetary Govenors, Senators, Traders A professional Negotiator, also known as an Arbiter, works with various guilds and powerful individuals, attempting to facilitate deals between them.
Pack tracker Repulsorlift, Mechanics tools Spacer, Starship Captain, Steward(ess), A Pack Tracker transports passenger luggage by using repulsorcarts from starships to spaceports and vice versa.
Page Datapad, Business suit, comms Diplomats, Planetary Govenors, Senators A page was an attendant who ran errands and carried messages for high ranking officials.
Plumber Mechanics tools, Droid assistants Emergency Responders, Droids, Workers A Plumber specializes in water systems and sewage systems. They ensure that they run smoothly. The urgency and unsavory nature of a potential plumbing disaster can often get the Spy past blockades that other identities won't.
Private investigator Electrobinoculars, listening devices, holorecorders, scanners, weapons Bodyguards, Security Personnel, Snitches A Private Investigator is employed to follow or investigate someone else. Usually a cheating spouse, backstabbing family member or lying business partner. Private Investigators will often investigate political targets, and occasionally actual criminals.
Quad/pod/swoop racer Racing machine, nitro boost, helmet, flight suit Media, Sports Enthusiasts A racer is a special type of Pilot that maneuvers a vehicle quickly through a race or obstacle course. It's often a dangerous profession and those who engage in it often have outlandish personalities or are good at appealing to a crowd.
Quarantine inspector Medical scanner, Scientific Scanner, Droid Doctors, Spacers, Spaceport Administrators A quarantine inspector was tasked with carefully checking passengers or biological freight for a spaceport's customs.
Runner Credits, Backpacks, Briefcases Crimelord, Fixer, Smuggler, Spice dealer Similar to a smuggler, but only having their own bodies and packs to transport the illicit goods with.
Signals analyst Datapad, Astromech Droid, Scanner, Uniform Spaceport Administrator, Starship Captain, Imperials A minor starship post for a sensors operator. This is an important post on a huge ship, but one that does not have much access to secure areas, and as such is often a good way onto a capital ship without needing upgraded access.
Steward Flight crew security card, Uniform Spaceport Administrator, Starship Captain A steward(ess) was a being who served aboard starships such as luxury liners. They were responsible for the care of passengers aboard such ships.
Systems Coordinator Datapad, Business Suit, Security Card Analyst, Computer Security Personnel, Engineer A Systems Coordinator is a mid-level management position that coordinates various data producers and data consumers along with engineers and computer security systems. It is not exciting but seems vaguely important and can often be used to bluff into places that have any of the other "systems" that need to be coordinated.
Top tracker Electrobinoculars, Scanners, maps, comms Bounty Hunters, Imperials, Hunters A top tracker, also known as a terrain tracer was a professional who was adept at tracking the movements of individuals or animals across various terrain types.
Water monger Datapad, credits, water samples Farmers, Merchants, Traders, Spacers A water monger was an individual that sold water for a profit.
Common Poisons

This is a list of common poisons available in the galaxy. Except for those labeled as "common", these are all considered illegal, black-market items.

Name Type Damage Dice Effects Rarity Cost
Knockout Drugs Artificial, Ingested, Poison 2 This poison does Stress. Common 20 credits
Paralytic Poison Artificial, Contact, Poison 5 If the subject fails their Resistance check they become Paralyzed for up to 10 minutes. Uncommon 100 credits
Dioxis Atmosphere, Natural, Poison 8 Biological creatures that are exposed to this gas will suffer the Damage Dice in Lethal Damage every turn. Rare 1,000 credits
Obah Atmosphere, Poison 6 Biological creatures that are exposed to this gas must succeed at their Resistance check each turn they are exposed or become Paralyzed. Rare 800 credits
Bundar Root Ingested, Natural, Poison 3 Bundar Root causes short-term memory loss and affects a victim's ability to reason. Subjects that fail their Resistance check will forget the last 10 minutes and be at -1 for all Intelligence checks. Common 50 credits
Quongoosh Essence Ingested, Poison 3 Quongoosh Essence is a dangerous Poison that causes temporary blindness in its victim. If the subject fails their Resistance check they become blinded for up to 10 minutes. Rare 600 credits
Devaronian Blood-Poison Contact, Natural, Poison 4 Devaronian Blood-Poison is a rare crystalline gem which is poisonous on contact. Creatures must make their Resistance Check each Round they are exposed to this crystal or they will suffer Lethal damage. Uncommon 250 Credits
Falsin's Rot Contact, Natural, Poison 7 More of a hazard than a poison, this is a parasitic fungus that infects a subjects skin and does it's damage once per day. Subjects that fail their Resistance check and are reduced to zero Hit Points from this will be in danger of losing a limb. Rare 1,000 credits
Chuba Poison Ingested, Natural, Poison 8 Potentially causing a stroke in a creature that ingests it, Chuba Poison is derived from glands of the Gorg, a small amphibious creature found on swampy planets. Subjects that fail their Resistance check will take Lethal damage and be immediately rendered Unconscious. Uncommon 400
Distilled Trihexalon Artificial, Contact, Poison 3 A specially engineered artificial version of Trihexalon poison that can be made to react to specific species, doing damage only to them and being harmless to others. This reduces the potency of the poison dramatically, but its relative safety for the handler makes it ideal for assassination. Because of this, this poison is most often custom made per job, rather than being sold as-is like other poisons. Rare 2,000 credits
Null Gas Atmosphere, Artificial, Poison 5* This special gas combines with Oxygen and renders it unusable by most species, causing them to suffocate as if they were in a Vacuum. This mean that for every minute that they are exposed to Null Gas, the subject must make their Resistance check or suffer 1 Injury. Very Rare 10,000 credits
Trihexalon Contact, Inhaled, Poison 15 Also known as Dragon's Breath or Hex, this potent biological agent comes in a powder form and causes massive breakdown in organic material. For every Hit the subject fails to cancel with their Resistance check, they suffer 1 Lethal Damage. Rare 1,750 credits

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